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- /* Language-indepednent node constructors for parse phase of GNU compiler.
- Copyright (C) 1987, 1988 Free Software Foundation, Inc.
-
- This file is part of GNU CC.
-
- GNU CC is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 1, or (at your option)
- any later version.
-
- GNU CC is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with GNU CC; see the file COPYING. If not, write to
- the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
-
-
- /* This file contains the low level primitives for operating on tree nodes,
- including allocation, list operations, interning of identifiers,
- construction of data type nodes and statement nodes,
- and construction of type conversion nodes. It also contains
- tables index by tree code that describe how to take apart
- nodes of that code.
-
- It is intended to be language-independent, but occasionally
- calls language-dependent routines defined (for C) in typecheck.c.
-
- The low-level allocation routines oballoc and permalloc
- are used also for allocating many other kinds of objects
- by all passes of the compiler. */
-
- #include "config.h"
- #include <stdio.h>
- #include "tree.h"
- #include "obstack.h"
- #include "gvarargs.h"
- #include "flags.h"
-
- #define obstack_chunk_alloc xmalloc
- #define obstack_chunk_free free
-
- extern int xmalloc ();
- extern void free ();
-
- /* Tree nodes of permanent duration are allocated in this obstack.
- They are the identifier nodes, and everything outside of
- the bodies and parameters of function definitions. */
-
- struct obstack permanent_obstack;
-
- /* The initial RTL, and all ..._TYPE nodes, in a function
- are allocated in this obstack. Usually they are freed at the
- end of the function, but if the function is inline they are saved. */
-
- struct obstack maybepermanent_obstack;
-
- /* The contents of the current function definition are allocated
- in this obstack, and all are freed at the end of the function. */
-
- struct obstack temporary_obstack;
-
- /* The tree nodes of an expression are allocated
- in this obstack, and all are freed at the end of the expression. */
-
- struct obstack momentary_obstack;
-
- /* This points at either permanent_obstack or maybepermanent_obstack. */
-
- struct obstack *saveable_obstack;
-
- /* This is same as saveable_obstack during parse and expansion phase;
- it points to temporary_obstack during optimization.
- This is the obstack to be used for creating rtl objects. */
-
- struct obstack *rtl_obstack;
-
- /* This points at either permanent_obstack or temporary_obstack. */
-
- struct obstack *current_obstack;
-
- /* This points at either permanent_obstack or temporary_obstack
- or momentary_obstack. */
-
- struct obstack *expression_obstack;
-
- /* Addresses of first objects in some obstacks.
- This is for freeing their entire contents. */
- char *maybepermanent_firstobj;
- char *temporary_firstobj;
- char *momentary_firstobj;
-
- /* Nonzero means all ..._TYPE nodes should be allocated permanently. */
-
- int all_types_permanent;
-
- /* Stack of places to restore the momentary obstack back to. */
-
- struct momentary_level
- {
- /* Pointer back to previous such level. */
- struct momentary_level *prev;
- /* First object allocated within this level. */
- char *base;
- /* Value of expression_obstack saved at entry to this level. */
- struct obstack *obstack;
- };
-
- struct momentary_level *momentary_stack;
-
- /* Table indexed by tree code giving a string containing a character
- classifying the tree code. Possibilities are
- t, d, s, c, r and e. See tree.def for details. */
-
- #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) TYPE,
-
- char *tree_code_type[] = {
- #include "tree.def"
- };
- #undef DEFTREECODE
-
- /* Table indexed by tree code giving number of expression
- operands beyond the fixed part of the node structure.
- Not used for types or decls. */
-
- #define DEFTREECODE(SYM, NAME, TYPE, LENGTH) LENGTH,
-
- int tree_code_length[] = {
- #include "tree.def"
- };
- #undef DEFTREECODE
-
- /* Counter for assigning unique ids to all tree nodes. */
-
- int tree_node_counter = 0;
-
- /* Hash table for uniquizing IDENTIFIER_NODEs by name. */
-
- #define MAX_HASH_TABLE 1009
- static tree hash_table[MAX_HASH_TABLE]; /* id hash buckets */
-
- /* 0 while creating built-in identifiers. */
- static int do_identifier_warnings;
-
- /* Init data for node creation, at the beginning of compilation. */
-
- void
- init_tree ()
- {
- obstack_init (&permanent_obstack);
-
- obstack_init (&temporary_obstack);
- temporary_firstobj = (char *) obstack_alloc (&temporary_obstack, 0);
- obstack_init (&momentary_obstack);
- momentary_firstobj = (char *) obstack_alloc (&momentary_obstack, 0);
- obstack_init (&maybepermanent_obstack);
- maybepermanent_firstobj
- = (char *) obstack_alloc (&maybepermanent_obstack, 0);
-
- current_obstack = &permanent_obstack;
- expression_obstack = &permanent_obstack;
- rtl_obstack = saveable_obstack = &permanent_obstack;
- tree_node_counter = 1;
- bzero (hash_table, sizeof hash_table);
- }
-
- /* Start allocating on the temporary (per function) obstack.
- This is done in start_function before parsing the function body,
- and before each initialization at top level, and to go back
- to temporary allocation after doing end_temporary_allocation. */
-
- void
- temporary_allocation ()
- {
- current_obstack = &temporary_obstack;
- expression_obstack = &temporary_obstack;
- rtl_obstack = saveable_obstack = &maybepermanent_obstack;
- momentary_stack = 0;
- }
-
- /* Start allocating on the permanent obstack but don't
- free the temporary data. After calling this, call
- `permanent_allocation' to fully resume permanent allocation status. */
-
- void
- end_temporary_allocation ()
- {
- current_obstack = &permanent_obstack;
- expression_obstack = &permanent_obstack;
- rtl_obstack = saveable_obstack = &permanent_obstack;
- }
-
- /* Resume allocating on the temporary obstack, undoing
- effects of `end_temporary_allocation'. */
-
- void
- resume_temporary_allocation ()
- {
- current_obstack = &temporary_obstack;
- expression_obstack = &temporary_obstack;
- rtl_obstack = saveable_obstack = &maybepermanent_obstack;
- }
-
- /* Nonzero if temporary allocation is currently in effect.
- Zero if currently doing permanent allocation. */
-
- int
- allocation_temporary_p ()
- {
- return current_obstack == &temporary_obstack;
- }
-
- /* Go back to allocating on the permanent obstack
- and free everything in the temporary obstack.
- This is done in finish_function after fully compiling a function. */
-
- void
- permanent_allocation ()
- {
- /* Free up previous temporary obstack data */
- obstack_free (&temporary_obstack, temporary_firstobj);
- obstack_free (&momentary_obstack, momentary_firstobj);
- obstack_free (&maybepermanent_obstack, maybepermanent_firstobj);
-
- current_obstack = &permanent_obstack;
- expression_obstack = &permanent_obstack;
- rtl_obstack = saveable_obstack = &permanent_obstack;
- }
-
- /* Save permanently everything on the maybepermanent_obstack. */
-
- void
- preserve_data ()
- {
- maybepermanent_firstobj
- = (char *) obstack_alloc (&maybepermanent_obstack, 0);
- }
-
- /* Allocate SIZE bytes in the current obstack
- and return a pointer to them.
- In practice the current obstack is always the temporary one. */
-
- char *
- oballoc (size)
- int size;
- {
- return (char *) obstack_alloc (current_obstack, size);
- }
-
- /* Free the object PTR in the current obstack
- as well as everything allocated since PTR.
- In practice the current obstack is always the temporary one. */
-
- void
- obfree (ptr)
- char *ptr;
- {
- obstack_free (current_obstack, ptr);
- }
-
- /* Allocate SIZE bytes in the permanent obstack
- and return a pointer to them. */
-
- char *
- permalloc (size)
- long size;
- {
- return (char *) obstack_alloc (&permanent_obstack, size);
- }
-
- /* Allocate SIZE bytes in the saveable obstack
- and return a pointer to them. */
-
- char *
- savealloc (size)
- int size;
- {
- return (char *) obstack_alloc (saveable_obstack, size);
- }
-
- /* Start a level of momentary allocation.
- In C, each compound statement has its own level
- and that level is freed at the end of each statement.
- All expression nodes are allocated in the momentary allocation level. */
-
- void
- push_momentary ()
- {
- struct momentary_level *tem
- = (struct momentary_level *) obstack_alloc (&momentary_obstack,
- sizeof (struct momentary_level));
- tem->prev = momentary_stack;
- tem->base = (char *) obstack_base (&momentary_obstack);
- tem->obstack = expression_obstack;
- momentary_stack = tem;
- expression_obstack = &momentary_obstack;
- }
-
- /* Free all the storage in the current momentary-allocation level.
- In C, this happens at the end of each statement. */
-
- void
- clear_momentary ()
- {
- obstack_free (&momentary_obstack, momentary_stack->base);
- }
-
- /* Discard a level of momentary allocation.
- In C, this happens at the end of each compound statement.
- Restore the status of expression node allocation
- that was in effect before this level was created. */
-
- void
- pop_momentary ()
- {
- struct momentary_level *tem = momentary_stack;
- momentary_stack = tem->prev;
- obstack_free (&momentary_obstack, tem);
- expression_obstack = tem->obstack;
- }
-
- /* Call when starting to parse a declaration:
- make expressions in the declaration last the length of the function.
- Returns an argument that should be passed to resume_momentary later. */
-
- int
- suspend_momentary ()
- {
- register int tem = expression_obstack == &momentary_obstack;
- expression_obstack = saveable_obstack;
- return tem;
- }
-
- /* Call when finished parsing a declaration:
- restore the treatment of node-allocation that was
- in effect before the suspension.
- YES should be the value previously returned by suspend_momentary. */
-
- void
- resume_momentary (yes)
- int yes;
- {
- if (yes)
- expression_obstack = &momentary_obstack;
- }
-
- /* Return a newly allocated node of code CODE.
- Initialize the node's unique id and its TREE_PERMANENT flag.
- For decl and type nodes, some other fields are initialized.
- The rest of the node is initialized to zero.
-
- Achoo! I got a code in the node. */
-
- tree
- make_node (code)
- enum tree_code code;
- {
- register tree t;
- register int type = *tree_code_type[(int) code];
- register int length;
- register struct obstack *obstack = current_obstack;
- register int i;
-
- switch (type)
- {
- case 'd': /* A decl node */
- length = sizeof (struct tree_decl);
- /* All decls in an inline function need to be saved. */
- if (obstack != &permanent_obstack)
- obstack = saveable_obstack;
- /* PARM_DECLs always go on saveable_obstack, not permanent,
- even though we may make them before the function turns
- on temporary allocation. */
- else if (code == PARM_DECL)
- obstack = &maybepermanent_obstack;
- break;
-
- case 't': /* a type node */
- length = sizeof (struct tree_type);
- /* All data types are put where we can preserve them if nec. */
- if (obstack != &permanent_obstack)
- obstack = all_types_permanent ? &permanent_obstack : saveable_obstack;
- break;
-
- case 's': /* a stmt node */
- length = sizeof (struct tree_common)
- + 2 * sizeof (int)
- + tree_code_length[(int) code] * sizeof (char *);
- /* All stmts are put where we can preserve them if nec. */
- if (obstack != &permanent_obstack)
- obstack = saveable_obstack;
- break;
-
- case 'r': /* a reference */
- case 'e': /* an expression */
- obstack = expression_obstack;
- length = sizeof (struct tree_exp)
- + (tree_code_length[(int) code] - 1) * sizeof (char *);
- break;
-
- case 'c': /* a constant */
- obstack = expression_obstack;
- /* We can't use tree_code_length for this, since the number of words
- is machine-dependent due to varying alignment of `double'. */
- if (code == REAL_CST)
- {
- length = sizeof (struct tree_real_cst);
- break;
- }
-
- case 'x': /* something random, like an identifier. */
- length = sizeof (struct tree_common)
- + tree_code_length[(int) code] * sizeof (char *);
- /* Identifier nodes are always permanent since they are
- unique in a compiler run. */
- if (code == IDENTIFIER_NODE) obstack = &permanent_obstack;
- }
-
- t = (tree) obstack_alloc (obstack, length);
-
- TREE_UID (t) = tree_node_counter++;
- TREE_TYPE (t) = 0;
- TREE_CHAIN (t) = 0;
- for (i = (length / sizeof (int)) - 1;
- i >= sizeof (struct tree_common) / sizeof (int) - 1;
- i--)
- ((int *) t)[i] = 0;
-
- TREE_SET_CODE (t, code);
- if (obstack == &permanent_obstack)
- TREE_PERMANENT (t) = 1;
-
- if (type == 'd')
- {
- extern int lineno;
-
- DECL_ALIGN (t) = 1;
- DECL_SIZE_UNIT (t) = 1;
- DECL_VOFFSET_UNIT (t) = 1;
- DECL_SOURCE_LINE (t) = lineno;
- DECL_SOURCE_FILE (t) = input_filename;
- }
-
- if (type == 't')
- {
- TYPE_ALIGN (t) = 1;
- TYPE_SIZE_UNIT (t) = 1;
- TYPE_MAIN_VARIANT (t) = t;
- }
-
- if (type == 'c')
- {
- TREE_LITERAL (t) = 1;
- }
-
- return t;
- }
-
- /* Return a new node with the same contents as NODE
- except that its TREE_CHAIN is zero and it has a fresh uid. */
-
- tree
- copy_node (node)
- tree node;
- {
- register tree t;
- register enum tree_code code = TREE_CODE (node);
- register int length;
- register int i;
-
- switch (*tree_code_type[(int) code])
- {
- case 'd': /* A decl node */
- length = sizeof (struct tree_decl);
- break;
-
- case 't': /* a type node */
- length = sizeof (struct tree_type);
- break;
-
- case 's':
- length = sizeof (struct tree_common)
- + 2 * sizeof (int)
- + tree_code_length[(int) code] * sizeof (char *);
- break;
-
- case 'r': /* a reference */
- case 'e': /* a expression */
- length = sizeof (struct tree_exp)
- + (tree_code_length[(int) code] - 1) * sizeof (char *);
- break;
-
- case 'c': /* a constant */
- /* We can't use tree_code_length for this, since the number of words
- is machine-dependent due to varying alignment of `double'. */
- if (code == REAL_CST)
- {
- length = sizeof (struct tree_real_cst);
- break;
- }
-
- case 'x': /* something random, like an identifier. */
- length = sizeof (struct tree_common)
- + tree_code_length[(int) code] * sizeof (char *);
- }
-
- t = (tree) obstack_alloc (current_obstack, length);
-
- for (i = ((length + sizeof (int) - 1) / sizeof (int)) - 1;
- i >= 0;
- i--)
- ((int *) t)[i] = ((int *) node)[i];
-
- TREE_UID (t) = tree_node_counter++;
- TREE_CHAIN (t) = 0;
-
- TREE_PERMANENT (t) = (current_obstack == &permanent_obstack);
-
- return t;
- }
-
- /* Return a copy of a chain of nodes, chained through the TREE_CHAIN field.
- For example, this can copy a list made of TREE_LIST nodes. */
-
- tree
- copy_list (list)
- tree list;
- {
- tree head;
- register tree prev, next;
-
- if (list == 0)
- return 0;
-
- head = prev = copy_node (list);
- next = TREE_CHAIN (list);
- while (next)
- {
- TREE_CHAIN (prev) = copy_node (next);
- prev = TREE_CHAIN (prev);
- next = TREE_CHAIN (next);
- }
- return head;
- }
-
- #define HASHBITS 30
-
- /* Return an IDENTIFIER_NODE whose name is TEXT (a null-terminated string).
- If an identifier with that name has previously been referred to,
- the same node is returned this time. */
-
- tree
- get_identifier (text)
- register char *text;
- {
- register int hi;
- register int i;
- register tree idp;
- register int len, hash_len;
-
- /* Compute length of text in len. */
- for (len = 0; text[len]; len++);
-
- /* Decide how much of that length to hash on */
- hash_len = len;
- if (warn_id_clash && len > id_clash_len)
- hash_len = id_clash_len;
-
- /* Compute hash code */
- hi = hash_len;
- for (i = 0; i < hash_len; i++)
- hi = ((hi * 613) + (unsigned)(text[i]));
-
- hi &= (1 << HASHBITS) - 1;
- hi %= MAX_HASH_TABLE;
-
- /* Search table for identifier */
- for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
- if (IDENTIFIER_LENGTH (idp) == len
- && !strcmp (IDENTIFIER_POINTER (idp), text))
- return idp; /* <-- return if found */
-
- /* Not found; optionally warn about a similar identifier */
- if (warn_id_clash && do_identifier_warnings && len > id_clash_len)
- for (idp = hash_table[hi]; idp; idp = TREE_CHAIN (idp))
- if (!strncmp (IDENTIFIER_POINTER (idp), text, id_clash_len))
- {
- warning ("`%s' and `%s' identical in first n characters",
- IDENTIFIER_POINTER (idp), text);
- break;
- }
-
- /* Not found, create one, add to chain */
- idp = make_node (IDENTIFIER_NODE);
- IDENTIFIER_LENGTH (idp) = len;
-
- IDENTIFIER_POINTER (idp) = obstack_copy0 (&permanent_obstack, text, len);
-
- TREE_CHAIN (idp) = hash_table[hi];
- hash_table[hi] = idp;
- return idp; /* <-- return if created */
- }
-
- /* Enable warnings on similar identifiers (if requested).
- Done after the built-in identifiers are created. */
-
- void
- start_identifier_warnings ()
- {
- do_identifier_warnings = 1;
- }
-
- /* Record the size of an identifier node for the language in use.
- This is called by the language-specific files. */
-
- void
- set_identifier_size (size)
- int size;
- {
- tree_code_length[(int) IDENTIFIER_NODE] = size;
- }
-
- /* Return a newly constructed INTEGER_CST node whose constant value
- is specified by the two ints LOW and HI.
- The TREE_TYPE is set to `int'. */
-
- tree
- build_int_2 (low, hi)
- int low, hi;
- {
- register tree t = make_node (INTEGER_CST);
- TREE_INT_CST_LOW (t) = low;
- TREE_INT_CST_HIGH (t) = hi;
- TREE_TYPE (t) = integer_type_node;
- return t;
- }
-
- /* Return a new REAL_CST node whose type is TYPE and value is D. */
-
- tree
- build_real (type, d)
- tree type;
- REAL_VALUE_TYPE d;
- {
- tree v;
-
- /* Check for valid float value for this type on this target machine;
- if not, can print error message and store a valid value in D. */
- #ifdef CHECK_FLOAT_VALUE
- CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
- #endif
-
- v = make_node (REAL_CST);
- TREE_TYPE (v) = type;
- TREE_REAL_CST (v) = d;
- return v;
- }
-
- /* Return a new REAL_CST node whose type is TYPE
- and whose value is the integer value of the INTEGER_CST node I. */
-
- #if !defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
-
- REAL_VALUE_TYPE
- real_value_from_int_cst (i)
- tree i;
- {
- REAL_VALUE_TYPE d;
- #ifdef REAL_ARITHMETIC
- REAL_VALUE_FROM_INT (d, TREE_INT_CST_LOW (i), TREE_INT_CST_HIGH (i));
- #else /* not REAL_ARITHMETIC */
- if (TREE_INT_CST_HIGH (i) < 0)
- {
- d = (double) (~ TREE_INT_CST_HIGH (i));
- d *= ((double) (1 << (HOST_BITS_PER_INT / 2))
- * (double) (1 << (HOST_BITS_PER_INT / 2)));
- d += (double) (unsigned) (~ TREE_INT_CST_LOW (i));
- d = (- d - 1.0);
- }
- else
- {
- d = (double) TREE_INT_CST_HIGH (i);
- d *= ((double) (1 << (HOST_BITS_PER_INT / 2))
- * (double) (1 << (HOST_BITS_PER_INT / 2)));
- d += (double) (unsigned) TREE_INT_CST_LOW (i);
- }
- #endif /* not REAL_ARITHMETIC */
- return d;
- }
-
- /* This function can't be implemented if we can't do arithmetic
- on the float representation. */
-
- tree
- build_real_from_int_cst (type, i)
- tree type;
- tree i;
- {
- tree v;
- REAL_VALUE_TYPE d;
-
- v = make_node (REAL_CST);
- TREE_TYPE (v) = type;
-
- d = real_value_from_int_cst (i);
- /* Check for valid float value for this type on this target machine;
- if not, can print error message and store a valid value in D. */
- #ifdef CHECK_FLOAT_VALUE
- CHECK_FLOAT_VALUE (TYPE_MODE (type), d);
- #endif
-
- TREE_REAL_CST (v) = d;
- return v;
- }
-
- #endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
-
- /* Return a newly constructed STRING_CST node whose value is
- the LEN characters at STR.
- The TREE_TYPE is not initialized. */
-
- tree
- build_string (len, str)
- int len;
- char *str;
- {
- register tree s = make_node (STRING_CST);
- TREE_STRING_LENGTH (s) = len;
- TREE_STRING_POINTER (s) = obstack_copy0 (saveable_obstack, str, len);
- return s;
- }
-
- /* Return a newly constructed COMPLEX_CST node whose value is
- specified by the real and imaginary parts REAL and IMAG.
- Both REAL and IMAG should be constant nodes.
- The TREE_TYPE is not initialized. */
-
- tree
- build_complex (real, imag)
- tree real, imag;
- {
- register tree t = make_node (COMPLEX_CST);
- TREE_REALPART (t) = real;
- TREE_IMAGPART (t) = imag;
- return t;
- }
-
- /* Return 1 if EXPR is the integer constant zero. */
-
- int
- integer_zerop (expr)
- tree expr;
- {
- return (TREE_CODE (expr) == INTEGER_CST
- && TREE_INT_CST_LOW (expr) == 0
- && TREE_INT_CST_HIGH (expr) == 0);
- }
-
- /* Return 1 if EXPR is the integer constant one. */
-
- int
- integer_onep (expr)
- tree expr;
- {
- return (TREE_CODE (expr) == INTEGER_CST
- && TREE_INT_CST_LOW (expr) == 1
- && TREE_INT_CST_HIGH (expr) == 0);
- }
-
- /* Return 1 if EXPR is an integer containing all 1's
- in as much precision as it contains. */
-
- int
- integer_all_onesp (expr)
- tree expr;
- {
- register int prec;
- register int uns;
-
- if (TREE_CODE (expr) != INTEGER_CST)
- return 0;
-
- uns = TREE_UNSIGNED (TREE_TYPE (expr));
- if (!uns)
- return TREE_INT_CST_LOW (expr) == -1 && TREE_INT_CST_HIGH (expr) == -1;
-
- prec = TYPE_PRECISION (TREE_TYPE (expr));
- if (prec >= HOST_BITS_PER_INT)
- return TREE_INT_CST_LOW (expr) == -1
- && TREE_INT_CST_HIGH (expr) == (1 << (prec - HOST_BITS_PER_INT)) - 1;
- else
- return TREE_INT_CST_LOW (expr) == (1 << prec) - 1;
- }
-
- /* Return the length of a chain of nodes chained through TREE_CHAIN.
- We expect a null pointer to mark the end of the chain.
- This is the Lisp primitive `length'. */
-
- int
- list_length (t)
- tree t;
- {
- register tree tail;
- register int len = 0;
-
- for (tail = t; tail; tail = TREE_CHAIN (tail))
- len++;
-
- return len;
- }
-
- /* Concatenate two chains of nodes (chained through TREE_CHAIN)
- by modifying the last node in chain 1 to point to chain 2.
- This is the Lisp primitive `nconc'. */
-
- tree
- chainon (op1, op2)
- tree op1, op2;
- {
- tree t;
-
- if (op1)
- {
- for (t = op1; TREE_CHAIN (t); t = TREE_CHAIN (t))
- if (t == op2) abort (); /* Circularity being created */
- TREE_CHAIN (t) = op2;
- return op1;
- }
- else return op2;
- }
-
- /* Return a newly created TREE_LIST node whose
- purpose and value fields are PARM and VALUE. */
-
- tree
- build_tree_list (parm, value)
- tree parm, value;
- {
- register tree t = make_node (TREE_LIST);
- TREE_PURPOSE (t) = parm;
- TREE_VALUE (t) = value;
- return t;
- }
-
- /* Return a newly created TREE_LIST node whose
- purpose and value fields are PARM and VALUE
- and whose TREE_CHAIN is CHAIN. */
-
- tree
- tree_cons (purpose, value, chain)
- tree purpose, value, chain;
- {
- register tree node = make_node (TREE_LIST);
- TREE_CHAIN (node) = chain;
- TREE_PURPOSE (node) = purpose;
- TREE_VALUE (node) = value;
- return node;
- }
-
- /* Same as `tree_cons' but make a permanent object. */
-
- tree
- perm_tree_cons (purpose, value, chain)
- tree purpose, value, chain;
- {
- register tree node;
- register struct obstack *ambient_obstack = current_obstack;
- current_obstack = &permanent_obstack;
-
- node = make_node (TREE_LIST);
- TREE_CHAIN (node) = chain;
- TREE_PURPOSE (node) = purpose;
- TREE_VALUE (node) = value;
-
- current_obstack = ambient_obstack;
- return node;
- }
-
- /* Same as `tree_cons', but make this node temporary, regardless. */
-
- tree
- temp_tree_cons (purpose, value, chain)
- tree purpose, value, chain;
- {
- register tree node;
- register struct obstack *ambient_obstack = current_obstack;
- current_obstack = &temporary_obstack;
-
- node = make_node (TREE_LIST);
- TREE_CHAIN (node) = chain;
- TREE_PURPOSE (node) = purpose;
- TREE_VALUE (node) = value;
-
- current_obstack = ambient_obstack;
- return node;
- }
-
- /* Same as `tree_cons', but save this node if the function's RTL is saved. */
-
- tree
- saveable_tree_cons (purpose, value, chain)
- tree purpose, value, chain;
- {
- register tree node;
- register struct obstack *ambient_obstack = current_obstack;
- current_obstack = saveable_obstack;
-
- node = make_node (TREE_LIST);
- TREE_CHAIN (node) = chain;
- TREE_PURPOSE (node) = purpose;
- TREE_VALUE (node) = value;
-
- current_obstack = ambient_obstack;
- return node;
- }
-
- /* Return the last node in a chain of nodes (chained through TREE_CHAIN). */
-
- tree
- tree_last (chain)
- register tree chain;
- {
- register tree next;
- if (chain)
- while (next = TREE_CHAIN (chain))
- chain = next;
- return chain;
- }
-
- /* Reverse the order of elements in the chain T,
- and return the new head of the chain (old last element). */
-
- tree
- nreverse (t)
- tree t;
- {
- register tree prev = 0, decl, next;
- for (decl = t; decl; decl = next)
- {
- next = TREE_CHAIN (decl);
- TREE_CHAIN (decl) = prev;
- prev = decl;
- }
- return prev;
- }
-
- /* Return the size nominally occupied by an object of type TYPE
- when it resides in memory. The value is measured in units of bytes,
- and its data type is that normally used for type sizes
- (which is the first type created by make_signed_type or
- make_unsigned_type). */
-
- tree
- size_in_bytes (type)
- tree type;
- {
- if (type == error_mark_node)
- return integer_zero_node;
- type = TYPE_MAIN_VARIANT (type);
- if (TYPE_SIZE (type) == 0)
- {
- incomplete_type_error (0, type);
- return integer_zero_node;
- }
- return convert_units (TYPE_SIZE (type), TYPE_SIZE_UNIT (type),
- BITS_PER_UNIT);
- }
-
- /* Return the size of TYPE (in bytes) as an integer,
- or return -1 if the size can vary. */
-
- int
- int_size_in_bytes (type)
- tree type;
- {
- int size;
- if (type == error_mark_node)
- return 0;
- type = TYPE_MAIN_VARIANT (type);
- if (TYPE_SIZE (type) == 0)
- return -1;
- if (TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
- return -1;
- size = TREE_INT_CST_LOW (TYPE_SIZE (type)) * TYPE_SIZE_UNIT (type);
- return (size + BITS_PER_UNIT - 1) / BITS_PER_UNIT;
- }
-
- /* Return, as an INTEGER_CST node, the number of elements for
- TYPE (which is an ARRAY_TYPE). */
-
- tree
- array_type_nelts (type)
- tree type;
- {
- tree index_type = TYPE_DOMAIN (type);
- return (tree_int_cst_equal (TYPE_MIN_VALUE (index_type), integer_zero_node)
- ? TYPE_MAX_VALUE (index_type)
- : fold (build (MINUS_EXPR, integer_type_node,
- TYPE_MAX_VALUE (index_type),
- TYPE_MIN_VALUE (index_type))));
- }
-
- /* Return nonzero if arg is static -- a reference to an object in
- static storage. This is not the same as the C meaning of `static'. */
-
- int
- staticp (arg)
- tree arg;
- {
- register enum tree_code code = TREE_CODE (arg);
-
- if ((code == VAR_DECL || code == FUNCTION_DECL || code == CONSTRUCTOR)
- && (TREE_STATIC (arg) || TREE_EXTERNAL (arg)))
- return 1;
-
- if (code == STRING_CST)
- return 1;
-
- if (code == COMPONENT_REF)
- return (DECL_VOFFSET (TREE_OPERAND (arg, 1)) == 0
- && staticp (TREE_OPERAND (arg, 0)));
-
- if (code == INDIRECT_REF)
- return TREE_LITERAL (TREE_OPERAND (arg, 0));
-
- if (code == ARRAY_REF)
- {
- if (TREE_CODE (TYPE_SIZE (TREE_TYPE (arg))) == INTEGER_CST
- && TREE_CODE (TREE_OPERAND (arg, 1)) == INTEGER_CST)
- return staticp (TREE_OPERAND (arg, 0));
- }
-
- return 0;
- }
-
- /* Return nonzero if REF is an lvalue valid for this language.
- Lvalues can be assigned, unless they have TREE_READONLY.
- Lvalues can have their address taken, unless they have TREE_REGDECL. */
-
- int
- lvalue_p (ref)
- tree ref;
- {
- register enum tree_code code = TREE_CODE (ref);
-
- if (language_lvalue_valid (ref))
- switch (code)
- {
- case COMPONENT_REF:
- return lvalue_p (TREE_OPERAND (ref, 0));
-
- case STRING_CST:
- return 1;
-
- case INDIRECT_REF:
- case ARRAY_REF:
- case VAR_DECL:
- case PARM_DECL:
- case RESULT_DECL:
- case ERROR_MARK:
- if (TREE_CODE (TREE_TYPE (ref)) != FUNCTION_TYPE
- && TREE_CODE (TREE_TYPE (ref)) != METHOD_TYPE)
- return 1;
- break;
-
- case NEW_EXPR:
- return 1;
-
- case CALL_EXPR:
- if (TREE_CODE (TREE_TYPE (ref)) == REFERENCE_TYPE)
- return 1;
- }
- return 0;
- }
-
- /* Return nonzero if REF is an lvalue valid for this language;
- otherwise, print an error message and return zero. */
-
- int
- lvalue_or_else (ref, string)
- tree ref;
- char *string;
- {
- int win = lvalue_p (ref);
- if (! win)
- error ("invalid lvalue in %s", string);
- return win;
- }
-
- /* This should be applied to any node which may be used in more than one place,
- but must be evaluated only once. Normally, the code generator would
- reevaluate the node each time; this forces it to compute it once and save
- the result. This is done by encapsulating the node in a SAVE_EXPR. */
-
- tree
- save_expr (expr)
- tree expr;
- {
- register tree t = fold (expr);
-
- /* If the tree evaluates to a constant, then we don't want to hide that
- fact (i.e. this allows further folding, and direct checks for constants).
- Since it is no problem to reevaluate literals, we just return the
- literal node. */
-
- if (TREE_LITERAL (t) || TREE_READONLY (t) || TREE_CODE (t) == SAVE_EXPR)
- return t;
-
- return build (SAVE_EXPR, TREE_TYPE (expr), t, NULL);
- }
-
- /* Stabilize a reference so that we can use it any number of times
- without causing its operands to be evaluated more than once.
- Returns the stabilized reference.
-
- Also allows conversion expressions whose operands are references.
- Any other kind of expression is returned unchanged. */
-
- tree
- stabilize_reference (ref)
- tree ref;
- {
- register tree result;
- register enum tree_code code = TREE_CODE (ref);
-
- switch (code)
- {
- case VAR_DECL:
- case PARM_DECL:
- case RESULT_DECL:
- result = ref;
- break;
-
- case NOP_EXPR:
- case CONVERT_EXPR:
- case FLOAT_EXPR:
- case FIX_TRUNC_EXPR:
- case FIX_FLOOR_EXPR:
- case FIX_ROUND_EXPR:
- case FIX_CEIL_EXPR:
- result = build_nt (code, stabilize_reference (TREE_OPERAND (ref, 0)));
- break;
-
- case INDIRECT_REF:
- result = build_nt (INDIRECT_REF, save_expr (TREE_OPERAND (ref, 0)));
- break;
-
- case COMPONENT_REF:
- result = build_nt (COMPONENT_REF,
- stabilize_reference (TREE_OPERAND (ref, 0)),
- TREE_OPERAND (ref, 1));
- break;
-
- case ARRAY_REF:
- result = build_nt (ARRAY_REF, stabilize_reference (TREE_OPERAND (ref, 0)),
- save_expr (TREE_OPERAND (ref, 1)));
- break;
-
- /* If arg isn't a kind of lvalue we recognize, make no change.
- Caller should recognize the error for an invalid lvalue. */
- default:
- return ref;
-
- case ERROR_MARK:
- return error_mark_node;
- }
-
- TREE_TYPE (result) = TREE_TYPE (ref);
- TREE_READONLY (result) = TREE_READONLY (ref);
- TREE_VOLATILE (result) = TREE_VOLATILE (ref);
- TREE_THIS_VOLATILE (result) = TREE_THIS_VOLATILE (ref);
-
- return result;
- }
-
- /* Low-level constructors for expressions. */
-
- /* Build an expression of code CODE, data type TYPE,
- and operands as specified by the arguments ARG1 and following arguments.
- Expressions and reference nodes can be created this way.
- Constants, decls, types and misc nodes cannot be. */
-
- tree
- build (va_alist)
- va_dcl
- {
- register va_list p;
- enum tree_code code;
- register tree t;
- register int length;
- register int i;
-
- va_start (p);
-
- code = va_arg (p, enum tree_code);
- t = make_node (code);
- length = tree_code_length[(int) code];
- TREE_TYPE (t) = va_arg (p, tree);
-
- if (length == 2)
- {
- /* This is equivalent to the loop below, but faster. */
- register tree arg0 = va_arg (p, tree);
- register tree arg1 = va_arg (p, tree);
- TREE_OPERAND (t, 0) = arg0;
- TREE_OPERAND (t, 1) = arg1;
- TREE_VOLATILE (t)
- = (arg0 && TREE_VOLATILE (arg0)) || (arg1 && TREE_VOLATILE (arg1));
- }
- else
- {
- for (i = 0; i < length; i++)
- {
- register tree operand = va_arg (p, tree);
- TREE_OPERAND (t, i) = operand;
- if (operand && TREE_VOLATILE (operand))
- TREE_VOLATILE (t) = 1;
- }
- }
- va_end (p);
- return t;
- }
-
- /* Similar except don't specify the TREE_TYPE
- and leave the TREE_VOLATILE as 0.
- It is permissible for arguments to be null,
- or even garbage if their values do not matter. */
-
- tree
- build_nt (va_alist)
- va_dcl
- {
- register va_list p;
- register enum tree_code code;
- register tree t;
- register int length;
- register int i;
-
- va_start (p);
-
- code = va_arg (p, enum tree_code);
- t = make_node (code);
- length = tree_code_length[(int) code];
-
- for (i = 0; i < length; i++)
- TREE_OPERAND (t, i) = va_arg (p, tree);
-
- va_end (p);
- return t;
- }
-
- tree
- build_op_identifier (op1, op2)
- tree op1, op2;
- {
- register tree t = make_node (OP_IDENTIFIER);
- TREE_PURPOSE (t) = op1;
- TREE_VALUE (t) = op2;
- return t;
- }
-
- /* Create a DECL_... node of code CODE, name NAME and data type TYPE.
- We do NOT enter this node in any sort of symbol table.
-
- layout_decl is used to set up the decl's storage layout.
- Other slots are initialized to 0 or null pointers. */
-
- tree
- build_decl (code, name, type)
- enum tree_code code;
- tree name, type;
- {
- register tree t;
-
- t = make_node (code);
-
- /* if (type == error_mark_node)
- type = integer_type_node; */
- /* That is not done, deliberately, so that having error_mark_node
- as the type can suppress useless errors in the use of this variable. */
-
- DECL_NAME (t) = name;
- if (name)
- {
- DECL_PRINT_NAME (t) = IDENTIFIER_POINTER (name);
- DECL_ASSEMBLER_NAME (t) = IDENTIFIER_POINTER (name);
- }
- TREE_TYPE (t) = type;
- DECL_ARGUMENTS (t) = NULL_TREE;
- DECL_INITIAL (t) = NULL_TREE;
-
- if (code == VAR_DECL || code == PARM_DECL || code == RESULT_DECL)
- layout_decl (t, 0);
- else if (code == FUNCTION_DECL)
- DECL_MODE (t) = FUNCTION_MODE;
-
- return t;
- }
-
- #if 0
- /* Low-level constructors for statements.
- These constructors all expect source file name and line number
- as arguments, as well as enough arguments to fill in the data
- in the statement node. */
-
- tree
- build_goto (filename, line, label)
- char *filename;
- int line;
- tree label;
- {
- register tree t = make_node (GOTO_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = label;
- return t;
- }
-
- tree
- build_return (filename, line, arg)
- char *filename;
- int line;
- tree arg;
- {
- register tree t = make_node (RETURN_STMT);
-
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = arg;
- return t;
- }
-
- tree
- build_expr_stmt (filename, line, expr)
- char *filename;
- int line;
- tree expr;
- {
- register tree t = make_node (EXPR_STMT);
-
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = expr;
- return t;
- }
-
- tree
- build_if (filename, line, cond, thenclause, elseclause)
- char *filename;
- int line;
- tree cond, thenclause, elseclause;
- {
- register tree t = make_node (IF_STMT);
-
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_COND (t) = cond;
- STMT_THEN (t) = thenclause;
- STMT_ELSE (t) = elseclause;
- return t;
- }
-
- tree
- build_exit (filename, line, cond)
- char *filename;
- int line;
- tree cond;
- {
- register tree t = make_node (EXIT_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = cond;
- return t;
- }
-
- tree
- build_asm_stmt (filename, line, asmcode)
- char *filename;
- int line;
- tree asmcode;
- {
- register tree t = make_node (ASM_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = asmcode;
- return t;
- }
-
- tree
- build_case (filename, line, object, cases)
- char *filename;
- int line;
- tree object, cases;
- {
- register tree t = make_node (CASE_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_CASE_INDEX (t) = object;
- STMT_CASE_LIST (t) = cases;
- return t;
- }
-
- tree
- build_loop (filename, line, body)
- char *filename;
- int line;
- tree body;
- {
- register tree t = make_node (LOOP_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = body;
- return t;
- }
-
- tree
- build_compound (filename, line, body)
- char *filename;
- int line;
- tree body;
- {
- register tree t = make_node (COMPOUND_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_BODY (t) = body;
- return t;
- }
-
- #endif /* 0 */
-
- /* LET_STMT nodes are used to represent the structure of binding contours
- and declarations, once those contours have been exited and their contents
- compiled. This information is used for outputting debugging info. */
-
- tree
- build_let (filename, line, vars, subblocks, supercontext, tags)
- char *filename;
- int line;
- tree vars, subblocks, supercontext, tags;
- {
- register tree t = make_node (LET_STMT);
- STMT_SOURCE_FILE (t) = filename;
- STMT_SOURCE_LINE (t) = line;
- STMT_VARS (t) = vars;
- STMT_SUBBLOCKS (t) = subblocks;
- STMT_SUPERCONTEXT (t) = supercontext;
- STMT_BIND_SIZE (t) = 0;
- STMT_TYPE_TAGS (t) = tags;
- return t;
- }
-
- /* Return a type like TYPE except that its TREE_READONLY is CONSTP
- and its TREE_VOLATILE is VOLATILEP.
-
- Such variant types already made are recorded so that duplicates
- are not made.
-
- A variant types should never be used as the type of an expression.
- Always copy the variant information into the TREE_READONLY
- and TREE_VOLATILE of the expression, and then give the expression
- as its type the "main variant", the variant whose TREE_READONLY
- and TREE_VOLATILE are zero. Use TYPE_MAIN_VARIANT to find the
- main variant. */
-
- tree
- build_type_variant (type, constp, volatilep)
- tree type;
- int constp, volatilep;
- {
- register tree t, m = TYPE_MAIN_VARIANT (type);
- register struct obstack *ambient_obstack = current_obstack;
-
- /* Treat any nonzero argument as 1. */
- constp = !!constp;
- volatilep = !!volatilep;
-
- /* First search the chain variants for one that is what we want. */
-
- for (t = m; t; t = TYPE_NEXT_VARIANT (t))
- if (constp == TREE_READONLY (t)
- && volatilep == TREE_VOLATILE (t))
- return t;
-
- /* We need a new one. */
- current_obstack
- = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
-
- t = copy_node (type);
- TREE_READONLY (t) = constp;
- TREE_VOLATILE (t) = volatilep;
- TYPE_POINTER_TO (t) = 0;
- TYPE_REFERENCE_TO (t) = 0;
-
- /* Add this type to the chain of variants of TYPE. */
- TYPE_NEXT_VARIANT (t) = TYPE_NEXT_VARIANT (m);
- TYPE_NEXT_VARIANT (m) = t;
-
- current_obstack = ambient_obstack;
- return t;
- }
-
- /* Hashing of types so that we don't make duplicates.
- The entry point is `type_hash_canon'. */
-
- /* Each hash table slot is a bucket containing a chain
- of these structures. */
-
- struct type_hash
- {
- struct type_hash *next; /* Next structure in the bucket. */
- int hashcode; /* Hash code of this type. */
- tree type; /* The type recorded here. */
- };
-
- /* Now here is the hash table. When recording a type, it is added
- to the slot whose index is the hash code mod the table size.
- Note that the hash table is used for several kinds of types
- (function types, array types and array index range types, for now).
- While all these live in the same table, they are completely independent,
- and the hash code is computed differently for each of these. */
-
- #define TYPE_HASH_SIZE 59
- struct type_hash *type_hash_table[TYPE_HASH_SIZE];
-
- /* Here is how primitive or already-canonicalized types' hash
- codes are made. */
- #define TYPE_HASH(TYPE) TREE_UID (TYPE)
-
- /* Compute a hash code for a list of types (chain of TREE_LIST nodes
- with types in the TREE_VALUE slots), by adding the hash codes
- of the individual types. */
-
- int
- type_hash_list (list)
- tree list;
- {
- register int hashcode;
- register tree tail;
- for (hashcode = 0, tail = list; tail; tail = TREE_CHAIN (tail))
- hashcode += TYPE_HASH (TREE_VALUE (tail));
- return hashcode;
- }
-
- /* Look in the type hash table for a type isomorphic to TYPE.
- If one is found, return it. Otherwise return 0. */
-
- tree
- type_hash_lookup (hashcode, type)
- int hashcode;
- tree type;
- {
- register struct type_hash *h;
- for (h = type_hash_table[hashcode % TYPE_HASH_SIZE]; h; h = h->next)
- if (h->hashcode == hashcode
- && TREE_CODE (h->type) == TREE_CODE (type)
- && TREE_TYPE (h->type) == TREE_TYPE (type)
- && (TYPE_MAX_VALUE (h->type) == TYPE_MAX_VALUE (type)
- || tree_int_cst_equal (TYPE_MAX_VALUE (h->type),
- TYPE_MAX_VALUE (type)))
- && (TYPE_MIN_VALUE (h->type) == TYPE_MIN_VALUE (type)
- || tree_int_cst_equal (TYPE_MIN_VALUE (h->type),
- TYPE_MIN_VALUE (type)))
- && (TYPE_DOMAIN (h->type) == TYPE_DOMAIN (type)
- || (TREE_CODE (TYPE_DOMAIN (h->type)) == TREE_LIST
- && TREE_CODE (TYPE_DOMAIN (type)) == TREE_LIST
- && type_list_equal (TYPE_DOMAIN (h->type), TYPE_DOMAIN (type)))))
- return h->type;
- return 0;
- }
-
- /* Add an entry to the type-hash-table
- for a type TYPE whose hash code is HASHCODE. */
-
- void
- type_hash_add (hashcode, type)
- int hashcode;
- tree type;
- {
- register struct type_hash *h;
-
- h = (struct type_hash *) oballoc (sizeof (struct type_hash));
- h->hashcode = hashcode;
- h->type = type;
- h->next = type_hash_table[hashcode % TYPE_HASH_SIZE];
- type_hash_table[hashcode % TYPE_HASH_SIZE] = h;
- }
-
- /* Given TYPE, and HASHCODE its hash code, return the canonical
- object for an identical type if one already exists.
- Otherwise, return TYPE, and record it as the canonical object
- if it is a permanent object.
-
- To use this function, first create a type of the sort you want.
- Then compute its hash code from the fields of the type that
- make it different from other similar types.
- Then call this function and use the value.
- This function frees the type you pass in if it is a duplicate. */
-
- /* Set to 1 to debug without canonicalization. Never set by program. */
- int debug_no_type_hash = 0;
-
- tree
- type_hash_canon (hashcode, type)
- int hashcode;
- tree type;
- {
- tree t1;
-
- if (debug_no_type_hash)
- return type;
-
- t1 = type_hash_lookup (hashcode, type);
- if (t1 != 0)
- {
- struct obstack *o
- = TREE_PERMANENT (type) ? &permanent_obstack : saveable_obstack;
- obstack_free (o, type);
- return t1;
- }
-
- /* If this is a new type, record it for later reuse. */
- if (current_obstack == &permanent_obstack)
- type_hash_add (hashcode, type);
-
- return type;
- }
-
- /* Given two lists of types
- (chains of TREE_LIST nodes with types in the TREE_VALUE slots)
- return 1 if the lists contain the same types in the same order.
- Also, the TREE_PURPOSEs must match. */
-
- int
- type_list_equal (l1, l2)
- tree l1, l2;
- {
- register tree t1, t2;
- for (t1 = l1, t2 = l2; t1 && t2; t1 = TREE_CHAIN (t1), t2 = TREE_CHAIN (t2))
- {
- if (TREE_VALUE (t1) != TREE_VALUE (t2))
- return 0;
- if (TREE_PURPOSE (t1) != TREE_PURPOSE (t2)
- && !simple_cst_equal (TREE_PURPOSE (t1), TREE_PURPOSE (t2)))
- return 0;
- }
-
- return t1 == t2;
- }
-
- /* Nonzero if integer constants T1 and T2
- represent the same constant value. */
-
- int
- tree_int_cst_equal (t1, t2)
- tree t1, t2;
- {
- if (t1 == t2)
- return 1;
- if (t1 == 0 || t2 == 0)
- return 0;
- if (TREE_CODE (t1) == INTEGER_CST
- && TREE_CODE (t2) == INTEGER_CST
- && TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
- && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2))
- return 1;
- return 0;
- }
-
- /* Nonzero if integer constants T1 and T2 represent values that satisfy <.
- The precise way of comparison depends on their data type. */
-
- int
- tree_int_cst_lt (t1, t2)
- tree t1, t2;
- {
- if (t1 == t2)
- return 0;
-
- if (!TREE_UNSIGNED (TREE_TYPE (t1)))
- return INT_CST_LT (t1, t2);
- return INT_CST_LT_UNSIGNED (t1, t2);
- }
-
- /* Compare two constructor-element-type constants. */
-
- int
- simple_cst_equal (t1, t2)
- tree t1, t2;
- {
- register enum tree_code code1, code2;
-
- if (t1 == t2)
- return 1;
- if (t1 == 0 || t2 == 0)
- return 0;
-
- code1 = TREE_CODE (t1);
- code2 = TREE_CODE (t2);
-
- if (code1 == NOP_EXPR || code1 == CONVERT_EXPR)
- if (code2 == NOP_EXPR || code2 == CONVERT_EXPR)
- return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
- else
- return simple_cst_equal (TREE_OPERAND (t1, 0), t2);
- else if (code2 == NOP_EXPR || code2 == CONVERT_EXPR)
- return simple_cst_equal (t1, TREE_OPERAND (t2, 0));
-
- if (code1 != code2)
- return 0;
-
- switch (code1)
- {
- case INTEGER_CST:
- return TREE_INT_CST_LOW (t1) == TREE_INT_CST_LOW (t2)
- && TREE_INT_CST_HIGH (t1) == TREE_INT_CST_HIGH (t2);
-
- case REAL_CST:
- return REAL_VALUES_EQUAL (TREE_REAL_CST (t1), TREE_REAL_CST (t2));
-
- case STRING_CST:
- return TREE_STRING_LENGTH (t1) == TREE_STRING_LENGTH (t2)
- && !strcmp (TREE_STRING_POINTER (t1), TREE_STRING_POINTER (t2));
-
- case CONSTRUCTOR:
- abort ();
-
- case VAR_DECL:
- case PARM_DECL:
- case CONST_DECL:
- return 0;
-
- case PLUS_EXPR:
- case MINUS_EXPR:
- case MULT_EXPR:
- case TRUNC_DIV_EXPR:
- case TRUNC_MOD_EXPR:
- case LSHIFT_EXPR:
- case RSHIFT_EXPR:
- return (simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0))
- && simple_cst_equal (TREE_OPERAND (t1, 1), TREE_OPERAND (t2, 1)));
-
- case NEGATE_EXPR:
- case ADDR_EXPR:
- case REFERENCE_EXPR:
- case INDIRECT_REF:
- return simple_cst_equal (TREE_OPERAND (t1, 0), TREE_OPERAND (t2, 0));
-
- default:
- abort ();
- }
- }
-
- /* Constructors for pointer, array and function types.
- (RECORD_TYPE, UNION_TYPE and ENUMERAL_TYPE nodes are
- constructed by language-dependent code, not here.) */
-
- /* Construct, lay out and return the type of pointers to TO_TYPE.
- If such a type has already been constructed, reuse it. */
-
- tree
- build_pointer_type (to_type)
- tree to_type;
- {
- register tree t = TYPE_POINTER_TO (to_type);
- register struct obstack *ambient_obstack = current_obstack;
- register struct obstack *ambient_saveable_obstack = saveable_obstack;
-
- /* First, if we already have a type for pointers to TO_TYPE, use it. */
-
- if (t)
- return t;
-
- /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
- if (TREE_PERMANENT (to_type))
- {
- current_obstack = &permanent_obstack;
- saveable_obstack = &permanent_obstack;
- }
-
- t = make_node (POINTER_TYPE);
- TREE_TYPE (t) = to_type;
-
- /* Record this type as the pointer to TO_TYPE. */
- TYPE_POINTER_TO (to_type) = t;
-
- /* Lay out the type. This function has many callers that are concerned
- with expression-construction, and this simplifies them all.
- Also, it guarantees the TYPE_SIZE is permanent if the type is. */
- layout_type (t);
-
- current_obstack = ambient_obstack;
- saveable_obstack = ambient_saveable_obstack;
- return t;
- }
-
- /* Create a type of integers to be the TYPE_DOMAIN of an ARRAY_TYPE.
- MAXVAL should be the maximum value in the domain
- (one less than the length of the array). */
-
- tree
- build_index_type (maxval)
- tree maxval;
- {
- register tree itype = make_node (INTEGER_TYPE);
- int maxint = TREE_INT_CST_LOW (maxval);
- TYPE_PRECISION (itype) = BITS_PER_WORD;
- TYPE_MIN_VALUE (itype) = build_int_2 (0, 0);
- TREE_TYPE (TYPE_MIN_VALUE (itype)) = sizetype;
- TYPE_MAX_VALUE (itype) = convert (sizetype, maxval);
- TYPE_MODE (itype) = SImode;
- TYPE_SIZE (itype) = TYPE_SIZE (sizetype);
- TYPE_SIZE_UNIT (itype) = TYPE_SIZE_UNIT (sizetype);
- TYPE_ALIGN (itype) = TYPE_ALIGN (sizetype);
- return type_hash_canon (maxint > 0 ? maxint : - maxint, itype);
- }
-
- /* Construct, lay out and return the type of arrays of elements with ELT_TYPE
- and number of elements specified by the range of values of INDEX_TYPE.
- If such a type has already been constructed, reuse it. */
-
- tree
- build_array_type (elt_type, index_type)
- tree elt_type, index_type;
- {
- register tree t = make_node (ARRAY_TYPE);
- int hashcode;
-
- if (TREE_CODE (elt_type) == FUNCTION_TYPE)
- {
- error ("arrays of functions are not meaningful");
- elt_type = integer_type_node;
- }
-
- TREE_TYPE (t) = elt_type;
- TYPE_DOMAIN (t) = index_type;
-
- /* Make sure TYPE_POINTER_TO (elt_type) is filled in. */
- build_pointer_type (elt_type);
-
- if (index_type == 0)
- return t;
-
- hashcode = TYPE_HASH (elt_type) + TYPE_HASH (index_type);
- t = type_hash_canon (hashcode, t);
-
- if (TYPE_SIZE (t) == 0)
- layout_type (t);
- return t;
- }
-
- /* Construct, lay out and return
- the type of functions returning type VALUE_TYPE
- given arguments of types ARG_TYPES.
- ARG_TYPES is a chain of TREE_LIST nodes whose TREE_VALUEs
- are data type nodes for the arguments of the function.
- If such a type has already been constructed, reuse it. */
-
- tree
- build_function_type (value_type, arg_types)
- tree value_type, arg_types;
- {
- register tree t;
- int hashcode;
-
- if (TREE_CODE (value_type) == FUNCTION_TYPE
- || TREE_CODE (value_type) == ARRAY_TYPE)
- {
- error ("function return type cannot be function or array");
- value_type = integer_type_node;
- }
-
- /* Make a node of the sort we want. */
- t = make_node (FUNCTION_TYPE);
- TREE_TYPE (t) = value_type;
- TYPE_ARG_TYPES (t) = arg_types;
-
- /* If we already have such a type, use the old one and free this one. */
- hashcode = TYPE_HASH (value_type) + type_hash_list (arg_types);
- t = type_hash_canon (hashcode, t);
-
- if (TYPE_SIZE (t) == 0)
- layout_type (t);
- return t;
- }
-
- /* Build the node for the type of references-to-TO_TYPE. */
-
- tree
- build_reference_type (to_type)
- tree to_type;
- {
- register tree t = TYPE_REFERENCE_TO (to_type);
- register struct obstack *ambient_obstack = current_obstack;
- register struct obstack *ambient_saveable_obstack = saveable_obstack;
-
- /* First, if we already have a type for pointers to TO_TYPE, use it. */
-
- if (t)
- return t;
-
- /* We need a new one. If TO_TYPE is permanent, make this permanent too. */
- if (TREE_PERMANENT (to_type))
- {
- current_obstack = &permanent_obstack;
- saveable_obstack = &permanent_obstack;
- }
-
- t = make_node (REFERENCE_TYPE);
- TREE_TYPE (t) = to_type;
-
- /* Record this type as the pointer to TO_TYPE. */
- TYPE_REFERENCE_TO (to_type) = t;
-
- layout_type (t);
-
- current_obstack = ambient_obstack;
- saveable_obstack = ambient_saveable_obstack;
- return t;
- }
-
- /* Construct, lay out and return the type of methods belonging to class
- BASETYPE and whose arguments and values are described by TYPE.
- If that type exists already, reuse it.
- TYPE must be a FUNCTION_TYPE node. */
-
- tree
- build_method_type (basetype, type)
- tree basetype, type;
- {
- register tree t;
- int hashcode;
-
- /* Make a node of the sort we want. */
- t = make_node (METHOD_TYPE);
-
- if (TREE_CODE (type) != FUNCTION_TYPE)
- abort ();
-
- TYPE_METHOD_BASETYPE (t) = basetype;
- TREE_TYPE (t) = TREE_TYPE (type);
-
- /* The actual arglist for this function includes a "hidden" argument
- which is "this". Put it into the list of argument types. */
-
- TYPE_ARG_TYPES (t)
- = tree_cons (NULL, build_pointer_type (basetype), TYPE_ARG_TYPES (type));
-
- /* If we already have such a type, use the old one and free this one. */
- hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
- t = type_hash_canon (hashcode, t);
-
- if (TYPE_SIZE (t) == 0)
- layout_type (t);
-
- return t;
- }
-
- /* Construct, lay out and return the type of methods belonging to class
- BASETYPE and whose arguments and values are described by TYPE.
- If that type exists already, reuse it.
- TYPE must be a FUNCTION_TYPE node. */
-
- tree
- build_offset_type (basetype, type)
- tree basetype, type;
- {
- register tree t;
- int hashcode;
-
- /* Make a node of the sort we want. */
- t = make_node (OFFSET_TYPE);
-
- TYPE_OFFSET_BASETYPE (t) = basetype;
- TREE_TYPE (t) = type;
-
- /* If we already have such a type, use the old one and free this one. */
- hashcode = TYPE_HASH (basetype) + TYPE_HASH (type);
- t = type_hash_canon (hashcode, t);
-
- if (TYPE_SIZE (t) == 0)
- layout_type (t);
-
- return t;
- }
-
- /* Return OP, stripped of any conversions to wider types as much as is safe.
- Converting the value back to OP's type makes a value equivalent to OP.
-
- If FOR_TYPE is nonzero, we return a value which, if converted to
- type FOR_TYPE, would be equivalent to converting OP to type FOR_TYPE.
-
- If FOR_TYPE is nonzero, unaligned bit-field references may be changed to the
- narrowest type that can hold the value, even if they don't exactly fit.
- Otherwise, bit-field references are changed to a narrower type
- only if they can be fetched directly from memory in that type.
-
- OP must have integer, real or enumeral type. Pointers are not allowed!
-
- There are some cases where the obvious value we could return
- would regenerate to OP if converted to OP's type,
- but would not extend like OP to wider types.
- If FOR_TYPE indicates such extension is contemplated, we eschew such values.
- For example, if OP is (unsigned short)(signed char)-1,
- we avoid returning (signed char)-1 if FOR_TYPE is int,
- even though extending that to an unsigned short would regenerate OP,
- since the result of extending (signed char)-1 to (int)
- is different from (int) OP. */
-
- tree
- get_unwidened (op, for_type)
- register tree op;
- tree for_type;
- {
- /* Set UNS initially if converting OP to FOR_TYPE is a zero-extension. */
- /* TYPE_PRECISION is safe in place of type_precision since
- pointer types are not allowed. */
- register tree type = TREE_TYPE (op);
- register int final_prec = TYPE_PRECISION (for_type != 0 ? for_type : type);
- register int uns
- = (for_type != 0 && for_type != type
- && final_prec > TYPE_PRECISION (type)
- && TREE_UNSIGNED (type));
- register tree win = op;
-
- while (TREE_CODE (op) == NOP_EXPR)
- {
- register int bitschange
- = TYPE_PRECISION (TREE_TYPE (op))
- - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
-
- /* Truncations are many-one so cannot be removed.
- Unless we are later going to truncate down even farther. */
- if (bitschange < 0
- && final_prec > TYPE_PRECISION (TREE_TYPE (op)))
- break;
-
- /* See what's inside this conversion. If we decide to strip it,
- we will set WIN. */
- op = TREE_OPERAND (op, 0);
-
- /* If we have not stripped any zero-extensions (uns is 0),
- we can strip any kind of extension.
- If we have previously stripped a zero-extension,
- only zero-extensions can safely be stripped.
- Any extension can be stripped if the bits it would produce
- are all going to be discarded later by truncating to FOR_TYPE. */
-
- if (bitschange > 0)
- {
- if (! uns || final_prec <= TYPE_PRECISION (TREE_TYPE (op)))
- win = op;
- /* TREE_UNSIGNED says whether this is a zero-extension.
- Let's avoid computing it if it does not affect WIN
- and if UNS will not be needed again. */
- if ((uns || TREE_CODE (op) == NOP_EXPR)
- && TREE_UNSIGNED (TREE_TYPE (op)))
- {
- uns = 1;
- win = op;
- }
- }
- }
-
- if (TREE_CODE (op) == COMPONENT_REF
- /* Since type_for_size always gives an integer type. */
- && TREE_CODE (type) != REAL_TYPE)
- {
- int innerprec = (TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)))
- * DECL_SIZE_UNIT (TREE_OPERAND (op, 1)));
- type = type_for_size (innerprec, TREE_UNSIGNED (TREE_OPERAND (op, 1)));
-
- /* We can get this structure field in the narrowest type it fits in.
- If FOR_TYPE is 0, do this only for a field that matches the
- narrower type exactly and is aligned for it (i.e. mode isn't BI).
- The resulting extension to its nominal type (a fullword type)
- must fit the same conditions as for other extensions. */
-
- if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
- && (for_type || DECL_MODE (TREE_OPERAND (op, 1)) != BImode)
- && (! uns || final_prec <= innerprec
- || TREE_UNSIGNED (TREE_OPERAND (op, 1)))
- && type != 0)
- {
- win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
- TREE_OPERAND (op, 1));
- TREE_VOLATILE (win) = TREE_VOLATILE (op);
- TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
- }
- }
- return win;
- }
-
- /* Return OP or a simpler expression for a narrower value
- which can be sign-extended or zero-extended to give back OP.
- Store in *UNSIGNEDP_PTR either 1 if the value should be zero-extended
- or 0 if the value should be sign-extended. */
-
- tree
- get_narrower (op, unsignedp_ptr)
- register tree op;
- int *unsignedp_ptr;
- {
- register int uns = 0;
- int first = 1;
- register tree win = op;
-
- while (TREE_CODE (op) == NOP_EXPR)
- {
- register int bitschange
- = TYPE_PRECISION (TREE_TYPE (op))
- - TYPE_PRECISION (TREE_TYPE (TREE_OPERAND (op, 0)));
-
- /* Truncations are many-one so cannot be removed. */
- if (bitschange < 0)
- break;
-
- /* See what's inside this conversion. If we decide to strip it,
- we will set WIN. */
- op = TREE_OPERAND (op, 0);
-
- if (bitschange > 0)
- {
- /* An extension: the outermost one can be stripped,
- but remember whether it is zero or sign extension. */
- if (first)
- uns = TREE_UNSIGNED (TREE_TYPE (op));
- /* Otherwise, if a sign extension has been stripped,
- only sign extensions can now be stripped;
- if a zero extension has been stripped, only zero-extensions. */
- else if (uns != TREE_UNSIGNED (TREE_TYPE (op)))
- break;
- first = 0;
- }
- /* A change in nominal type can always be stripped. */
-
- win = op;
- }
-
- if (TREE_CODE (op) == COMPONENT_REF
- /* Since type_for_size always gives an integer type. */
- && TREE_CODE (TREE_TYPE (op)) != REAL_TYPE)
- {
- int innerprec = (TREE_INT_CST_LOW (DECL_SIZE (TREE_OPERAND (op, 1)))
- * DECL_SIZE_UNIT (TREE_OPERAND (op, 1)));
- tree type = type_for_size (innerprec, TREE_UNSIGNED (op));
-
- /* We can get this structure field in a narrower type that fits it,
- but the resulting extension to its nominal type (a fullword type)
- must satisfy the same conditions as for other extensions.
-
- Do this only for fields that are aligned (not BImode),
- because when bit-field insns will be used there is no
- advantage in doing this. */
-
- if (innerprec < TYPE_PRECISION (TREE_TYPE (op))
- && DECL_MODE (TREE_OPERAND (op, 1)) != BImode
- && (first || uns == TREE_UNSIGNED (TREE_OPERAND (op, 1)))
- && type != 0)
- {
- if (first)
- uns = TREE_UNSIGNED (TREE_OPERAND (op, 1));
- win = build (COMPONENT_REF, type, TREE_OPERAND (op, 0),
- TREE_OPERAND (op, 1));
- TREE_VOLATILE (win) = TREE_VOLATILE (op);
- TREE_THIS_VOLATILE (win) = TREE_THIS_VOLATILE (op);
- }
- }
- *unsignedp_ptr = uns;
- return win;
- }
-
- /* Return the precision of a type, for arithmetic purposes.
- Supports all types on which arithmetic is possible
- (including pointer types).
- It's not clear yet what will be right for complex types. */
-
- int
- type_precision (type)
- register tree type;
- {
- return ((TREE_CODE (type) == INTEGER_TYPE
- || TREE_CODE (type) == ENUMERAL_TYPE
- || TREE_CODE (type) == REAL_TYPE)
- ? TYPE_PRECISION (type) : POINTER_SIZE);
- }
-
- /* Nonzero if integer constant C has a value that is permissible
- for type TYPE (an INTEGER_TYPE). */
-
- int
- int_fits_type_p (c, type)
- tree c, type;
- {
- if (TREE_UNSIGNED (type))
- return (!INT_CST_LT_UNSIGNED (TYPE_MAX_VALUE (type), c)
- && !INT_CST_LT_UNSIGNED (c, TYPE_MIN_VALUE (type)));
- else
- return (!INT_CST_LT (TYPE_MAX_VALUE (type), c)
- && !INT_CST_LT (c, TYPE_MIN_VALUE (type)));
- }
-